BasePlayerPlayerInternalGetPlayerWeaponData Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GetPlayerWeaponData(System.Int32,System.Int32,System.Int32@,System.Int32@)"]
Namespace: SampSharp.GameMode.World
public virtual bool GetPlayerWeaponData( int playerid, int slot, out int weapon, out int ammo )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GetPlayerWeaponData(System.Int32,System.Int32,System.Int32@,System.Int32@)"]
[Missing <param name="slot"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GetPlayerWeaponData(System.Int32,System.Int32,System.Int32@,System.Int32@)"]
[Missing <param name="weapon"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GetPlayerWeaponData(System.Int32,System.Int32,System.Int32@,System.Int32@)"]
[Missing <param name="ammo"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.GetPlayerWeaponData(System.Int32,System.Int32,System.Int32@,System.Int32@)"]