BasePlayerPlayerInternalSetPlayerWorldBounds Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]
Namespace: SampSharp.GameMode.World
public virtual bool SetPlayerWorldBounds( int playerid, float xMax, float xMin, float yMax, float yMin )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="xMax"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="xMin"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="yMax"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]
[Missing <param name="yMin"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.SetPlayerWorldBounds(System.Int32,System.Single,System.Single,System.Single,System.Single)"]