BasePlayerPlayerInternalIsPlayerAttachedObjectSlotUsed Method |
[Missing <summary> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.IsPlayerAttachedObjectSlotUsed(System.Int32,System.Int32)"]
Namespace: SampSharp.GameMode.World
public virtual bool IsPlayerAttachedObjectSlotUsed( int playerid, int index )
[Missing <param name="playerid"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.IsPlayerAttachedObjectSlotUsed(System.Int32,System.Int32)"]
[Missing <param name="index"/> documentation for "M:SampSharp.GameMode.World.BasePlayer.PlayerInternal.IsPlayerAttachedObjectSlotUsed(System.Int32,System.Int32)"]